I’m away in Prague – enjoy this AFK screenshot!
As there hasn’t been much of a battle recently that I felt was worth reporting on I thought I would post on this topic. it is something that’s been weighing on my mind for a bit and was hoping to get some good feedback/discussion going.
I have been thinking about it since I read The Ancient Gaming Noob’s blog post (thanks for the shout out on SUWT!) about cheating and how it relates to MMO’s.
The issue at hand that has inspired me to write about this is the topic of creating Deep Safe Spots. (hereafter known as DSS’s).
After playing for a year and a half I have finally found out how make deep safespots with a method that does not involve abandoned fighters and a lot of probing. It has only taken me this long because I have not been actively looking for this information, it just came to me, and I tried it and now I can consistently create Deep Safespots at > 50au out of the system, and then subsequently create other safespots past that one etc. Anyone with a month of skilling up or so can do this as consistently.
My moral quandry is that the method used is clearly not within the proper game mechanics. The game is not supposed to be used this way and so it should technically be classed as an exploit. But as far as I am aware, this particular trick has been in existance since the beginning of eve.
First Question: Should I be using this information to create safespots at will?
Second Question: Should I be posting this information on my blog?
Third Question: Regardless of the answers to question one and two, what should happen in other circumstances?
I’m going to go for a bit of a ramble here, back through some of my old gaming experiences where I’ve used cheats or “exploits” to have a bit of fun:
Diablo – I used good old dial up and a friend who had lots of good armour and weapons to exchange items using the duplicate item trick. Due to the PVE nature of the game, this didn’t harm anyone since the game was entirely against the environment – I was only “ruining” my own gaming experience
Fallout: This is a single player game but I thought I’d mention it. there was a very easy method involving a save game file and a Hex editor which enabled you to get max stats and money and pretty much anything you want.
Half life 2 multiplayer: when the game first came out, there was an exploit whereby you could change yourself into any model in a particular map. a favorite of mine was turning into a headcrab, equipping a crowbar and yelling “die humans” in the game chat and going around killing other people. most of the time it was just funny and the other players laughed more often than not. Here was the fine line that I crossed to affecting other people’s gaming experience, but I still did it because I considered it light hearted, I didn’t use proper weapons and everyone who I told how to do it was appreciative of it. it’s funny having only one human spawn in a map full of human-controlled headcrabs with crowbars . That and Valve fixed the problem very quickly. possibly though this was an exploit that I shouldn’t have used, but I deemed it to be not one that affected anyone’s gameplay very much.
Of these, “exploits” only one affected other players, and players did not get banned for it, rather it was fixed.
So I’m wondering. in the case of the Deep Safespots, do they affect other people?
In the case of one of the evenings in D-GTMI the CVA used a cyno beacon at 500au away from the system. all this allowed them to do was load a grid and then warp before -A- and co could get there. Deep safes aren’t all that useful for anything and I suppose that is one of the reasons why this particular “exploit” hasn’t been “fixed”.
I am still conflicted:
The blogger in me wants to tell all for the people that will link to my site.
The analytic gamer wants to tell all because it’s facinating mechanics.
The part of me that loves pushing the limits of things wants other people to be able to do it also.
Part of me knows that it isn’t a secret so why not post it anyway?
What if it is declared an official exploit – I don’t want to be banned – can I in good conscience say that I didn’t know it was an exploit?
part of me doesn’t want to tell anyone because despite the fact it is actually available online it isn’t common knowledge. making this information available on a public blog will contribute to it becoming common knowledge and perhaps then it will be “fixed”…. and I like being able to make deep safes despite the fact I don’t actually use them for anything.
What would happen if there was an exploit that made my ship look bright pink to other players? should I post about that?
Compare this exploit to the moon goo reaction exploit that was clobbered last year. This particular one affected everyone in game causing artificially low prices for tech II ships and making production nearly impossible for those not in 0.0 alliances. This was clearly an exploit which I would not have told anyone.
So, the question is. should I write a nice, screenshot-filled guide on how to make deep safes for those of you out there who don’t know how and can’t be bothered searching to find the goonswarm produced PDF or the scrapheap challenge forum post?
What should happen in the future if other exploits like this come up?
I’m Writing Fiction are you?
Don’t forget, there’s a Dramiel up for grabs and (because I take my writing instruments as seriously as I do my PvP) an extra 20 million for the first person to guess what pen I use.
Before I continue, I would like to say that I mean no disrespect of any kind to the people in providence region. nor am I trying to contribute to a propaganda campaign.
I just have a few thoughts on gaming in general which this campaign in to providence has made me think about. Particularly the part where today, with 400 in local, the vast majority of which were -A- and Ushra’Khan we reinforced the station in 9UY without even a wimper of coordinated resistance.
My new theory: Role players may not be of the type of person that are able to beat those that are playing the game for the purposes of being good at it, for winning.
Let me explain:
I am a type of gamer who plays to be the best, I don’t play games for fun, I play for the satisfaction that comes from winning. I joined the Northern Coalition and then Against All Authorities because they are among the best in the game at what they do. I wanted to experience all there is to experience, and I want my alliance (and by extension, me) to win. As a result of this, I will shut up on Team Speak when the FC is talking, I will do exactly as he/she says, I will bring the best ship I can, fitted exactly as the alliance leaders dictate. When there’s a CTA on I will be in fleet and on voice chat and I will do my absolute best to be the best at my role in fleet. I try to have my “game face” on at all times.
Recently, during the lockdown of D-G one of our FC’s said that when CVA + pets were bubbled in their own POS, instead of jumping out, they should have dropped the POS forcefield and started shooting. That’s what our FC’s would have done.
Recently in a campaign against the goons, the goons defeated the -A-/IT attack by reinforcing their own ihub. They wanted to win, they used game mechanics to do it.
-A- are committed to winning this war and we will use every legitimate tool at our disposal to do it.
My alliance leadership are the same. They want to win at all costs, it’s what they enjoy doing. I am going to reproduce a post from the -A- forums here – I hope it doesn’t get me into trouble, but I’m sure it’s fairly harmless:
During this campaign: DO NOT EVER EVER EVER TALK IN LOCAL….If you have something to say ….do it in corp/alliance/ and if its damn important ..gang. Kill provi with silence. Kill Provi with guns. Kill them any other way but trying to do it in local. Close local.. Keep it closed. I know that the smack comes from other alliances as well. -A- will not do it. Burn it all to the ground with a grin on your face.
What is providence supposed to do in the face of such cold determination?
Does a roleplayer even play for the same reasons? I don’t know, I’ve never really met any.
My theory is No. I believe having dedicated roleplayers who truly get pleasure out of playing this game for those reasons at the head of your alliance will cause them to be less focussed on winning and more about “fun” or whatever roleplay reasons they have chosen to adopt.
Perhaps I am an ignorant non-role-player, but I have an image in my head of a fat guy playing mock up medieval battles with foam swords Vs a hardened heavy cavalry knight from the actual middle ages.
or perhaps this image would be a better representation of the current state of affairs:
Am I being too harsh/Ignorant? do I have a valid point perhaps?
This is a campaign that relies on the morale of the enemy breaking, one of the reasons that 9UY was chosen as a target. Please tell me that CVA wants to actually hold their territory rather than just go off to empire with a wimper at the first sign of a fight.
It’s a new year, and a good time to restart the Fan Fiction Blog fest.
This month, I am giving the added incentive of a Prize for the best entry!
It’s not much, but there is a Dramiel sitting there waiting for the winner.
The deal is: Write a short fiction (minimum 1500 words) using the following inspiration and have the link posted to me by the end of February 2010. you can comment on this post or mail me at akurakawanaka [at] gmail [dot] com. Every entry should have the standard header as shown in the previous entry and after everyone has submitted their fiction, we will each put links to the other entries at the bottom.
The end of 2009 and the beginning of 2010 has seen the beginnings of many nullsec wars: The Triumverate coalition is invading the Northern Coalition from Pure blind. Wildly Inapropriate has been forced out of Geminate. IT alliance has obliterated Pandemic Legion and Sons of Tangra in fountain. Goonswarm have been forced to retreat out of Delve/Querious into Syndicate, and there have been major border clashes between the providence block holders and -A-/Ushra’Khan/Systematic Chaos.
Everyone has been affected in some way. Write the story of someone affected by these changes. Whether it be a wife who has lost their husband working at a conquered station, or a pod pilot who has been brought to financial ruin, or a weapons manufacturer rubbing his hands in glee at the booming business. We have all been affected.
Also on another note: I would like to plug the Friday Flash Fiction on Ecliptic Rift. Get your fiction fix weekly!