Thoughts and ramblings
Before I continue, I would like to say that I mean no disrespect of any kind to the people in providence region. nor am I trying to contribute to a propaganda campaign.
I just have a few thoughts on gaming in general which this campaign in to providence has made me think about. Particularly the part where today, with 400 in local, the vast majority of which were -A- and Ushra’Khan we reinforced the station in 9UY without even a wimper of coordinated resistance.
My new theory: Role players may not be of the type of person that are able to beat those that are playing the game for the purposes of being good at it, for winning.
Let me explain:
I am a type of gamer who plays to be the best, I don’t play games for fun, I play for the satisfaction that comes from winning. I joined the Northern Coalition and then Against All Authorities because they are among the best in the game at what they do. I wanted to experience all there is to experience, and I want my alliance (and by extension, me) to win. As a result of this, I will shut up on Team Speak when the FC is talking, I will do exactly as he/she says, I will bring the best ship I can, fitted exactly as the alliance leaders dictate. When there’s a CTA on I will be in fleet and on voice chat and I will do my absolute best to be the best at my role in fleet. I try to have my “game face” on at all times.
Recently, during the lockdown of D-G one of our FC’s said that when CVA + pets were bubbled in their own POS, instead of jumping out, they should have dropped the POS forcefield and started shooting. That’s what our FC’s would have done.
Recently in a campaign against the goons, the goons defeated the -A-/IT attack by reinforcing their own ihub. They wanted to win, they used game mechanics to do it.
-A- are committed to winning this war and we will use every legitimate tool at our disposal to do it.
My alliance leadership are the same. They want to win at all costs, it’s what they enjoy doing. I am going to reproduce a post from the -A- forums here – I hope it doesn’t get me into trouble, but I’m sure it’s fairly harmless:
During this campaign: DO NOT EVER EVER EVER TALK IN LOCAL….If you have something to say ….do it in corp/alliance/ and if its damn important ..gang. Kill provi with silence. Kill Provi with guns. Kill them any other way but trying to do it in local. Close local.. Keep it closed. I know that the smack comes from other alliances as well. -A- will not do it. Burn it all to the ground with a grin on your face.
What is providence supposed to do in the face of such cold determination?
Does a roleplayer even play for the same reasons? I don’t know, I’ve never really met any.
My theory is No. I believe having dedicated roleplayers who truly get pleasure out of playing this game for those reasons at the head of your alliance will cause them to be less focussed on winning and more about “fun” or whatever roleplay reasons they have chosen to adopt.
Perhaps I am an ignorant non-role-player, but I have an image in my head of a fat guy playing mock up medieval battles with foam swords Vs a hardened heavy cavalry knight from the actual middle ages.
or perhaps this image would be a better representation of the current state of affairs:
Am I being too harsh/Ignorant? do I have a valid point perhaps?
This is a campaign that relies on the morale of the enemy breaking, one of the reasons that 9UY was chosen as a target. Please tell me that CVA wants to actually hold their territory rather than just go off to empire with a wimper at the first sign of a fight.