Updated Impressions of the South
Having written a blog post when I first was accepted into Against All Authorities (here) I thought I should update my impressions based on having actually had some combat time with my new alliance as I’ve found it is very different, and yet the still the same in certain aspects.
The main difference that I’m noticing is the number of supercaps fielded. I’m certain that this is mostly due to the dominion and subsequent
motherSuper Carrier changes, but it certainly makes a difference. Mosupercariers are fielded almost as commonly as normal carriers. Prior to the recent few weeks I had never seen a mothership in actual combat, now they seem quite common.
The Number of titans is also huge compared to what I am used to from the Northern Coalition. In the North, we were lucky if we had two titans online at a time and often there wouldn’t be any titan pilot logged in at all. The corporation I was in had a special corp event to launch our first titan with all the associated pomp and ceremony, but then we never heard from the titan pilot again. I believe that this had a lot to do with the type of war that was being fought in the north, which I will discuss later, and also the pre-dominion titan functionality causing them to be only used when there was no danger of a hostile capital fleet. Now, of course, there is safety in numbers and the titan pilots from -A- are very active.
edit: I have recently found this blog: Jump On Contact and it looks like the NC is also fielding supercapitals in a similar way as we are down south
Station and I-hub timers
This is new as part of dominion and it has completely changed sov warfare. Having taken sov in D-G and 9UY recently, my impression is that since the sov changed is guaranteed if you can hold the system for 5 days or so, there is more morale, more motivation to fight when there is a definite end in sight. It depends on the system of course. The defensive fight for P-2 that I participated in while I was in Mostly Harmless was quite a different story as there was only 5 moons in the entire system the enemy could effectively remove our ability to fight by destroying our towers and so the normal Dominion sov mechanics did not really apply.
The recent fighting in Z-REF3 and 3D-CQU (mentioned in Ga’len’s blog here) has been another story, but one thing for sure, the new mechanics seem to make for more good fights so long as there isn’t a massive fire-power disparity like we saw in 9UY. Reports are coming in from both sides of the fighting in the providence/catch area that the fighting has been good in recent times.
The biggest change for me is going from a defensive grind to an offensive mindset. No longer can I go home from CTA’s via jump bridge network, I have to rely on titan bridge, which is actually working out very well. – so far in all major engagements there have been regular (30mins or so apart) titan bridges to and from the battle. I can’t imagine how much isotopes/ozone is burned through every operation, but I guess we do hold a fair amount of space and therefore wealth.
Also, I’ve noticed the larger number of haulers required – moving things like blockade units and Territorial Control Units. The battlefield seems much more dynamic now. But these are just impressions, others may have an entirely different opinion of course.
So far I’ve achieved 87 kills, 72 not including pods and I have lost a HAC and a pod with +4 implants. Not bad – I hope to keep this ratio going long into the future.
In other news – I’m away next week so I’ve prepared two screenshot posts to appear during the week to keep you interested 🙂
Recent Monkeying About
- Raptor in an Alpha Fleet: Lessons Learned wp.me/pC2ov-iF 4 years ago
- quick 49- update wp.me/pC2ov-iz 4 years ago
- The Anti-Drakefleet Drakefleet wp.me/pC2ov-iw 4 years ago
- War with Northern Coalition dot wp.me/pC2ov-il 4 years ago
- so... Goons are a bit unsatisfied with how easy delve was @themittani posts a TLDR: "Goon smash NC." should be fun :-) #tweetfleet 4 years ago